Make a Physics-Based Metroidvania! (Step-by-step for Beginners)

$35
18 ratings

  • I can attest to how amazing the Metroidvania course is. There's so much information and tricks provided, with a very unique teaching flow that encourages and promotes you seeing solutions for yourself as you learn. Thank YOU for taking the time and having the patience for really making things so basically clear and concise, and for your extraordinary editing efforts that is the real glue to bring it all to fruition." - Lakermouse
  • "Yup, I can see, he really knows what he's doing and he can also deliver his knowledge." - Kephan
  • "Thank you for making this course" - Horrid
  • "I bought this just to learn more. It's great I highly recommend. Stephen explains concepts that apply to everything in Unity so well. I can't recommend his courses and YouTube videos enough to get a comprehensive overview of Playmaker and Unity." - Beeshke
  • "Both series’ were so helpful in my practical understanding of Playmaker. What is particularly helpful is the cumulative project that you create in the process, rather than some tutorials that teach single concepts without a great deal of context." - Mattczak
  • "Hey, I am LOVING the course, thanks!!! It is fireee [...] now time to build on it and have a release plan!" - Andrespineiroc.com
  • "I need to know @Stephen are you planning to do anymore game dev tuts like this? It's so good" - Lehi Behnjamin
  • "Thanks for all you do! Loving the course!" - TheCliff-B


Topics covered in this course:

  • Installing Unity
  • Installing PlayMaker
  • Importing 2D assets
  • Cutting up spritesheets
  • Tilemaps and level layout
  • Player Controller with run, jump, wall jump, attack, charge attack.
  • Dynamic camera setup
  • Enemy AI with patrol, chase, attack, death, and loot drop.
  • Boss fight sequence with multiple attack types.
  • Destructible walls.
  • Powerups and health pickups.
  • Bonfire checkpoints and soft respawns.
  • Simple dialog + text display
  • UI elements like health bar, pause menu, main menu, exit game.
  • Sound FX and music.
  • Building out the game for desktop and WebGL.
  • Sharing on itch.io
  • Submit suggestions for additional lessons in the playmaker-unity-help channel on the Discord (linked below)

REQUIRES UNITY + PLAYMAKER LATEST VERSIONS

  • Get Unity here
  • Get PlayMaker here
  • 2D assets not supplied, but a variety of amazing and FREE 2D character and background sprites can be downloaded from opengameart.org and assetstore.unity.com
  • Music and Sound FX not supplied but can also be found on the above mentioned sites for FREE. As well as on freesound.org
  • Join the Discord here (playmaker-unity-help channel)
  • More game dev stuff on the YouTube channel


OPTIONAL sprites used in this course:

https://oco.itch.io/medieval-fantasy-castle-interior-pack

https://krishna-palacio.itch.io/minifantasy-user-interface

https://rvros.itch.io/animated-pixel-hero


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A step-by-step crash course in creating a physics-based Metroidvania, all the way to the moment you publish your game for the world to play.

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$35

Make a Physics-Based Metroidvania! (Step-by-step for Beginners)

18 ratings
Buy this