[INCOMPLETE] Make a Classic JRPG! (Step-by-step for Beginners)
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stephenscottday
THIS COURSE IS NOT COMPLETE, PLEASE READ THIS WHOLE DESCRIPTION!
This is 8 HOURS of a course I started working on but got super busy with other things, and have decided it is not a priority. It's been sitting here and I figured may as well put it out there for anyone who wants a head start on making an RPG with PlayMaker.
LESSONS
- Installing Unity
- Installing PlayMaker
- Download and import assets
- Player sprites
- Player movement
- Player animations
- Idle and walk blend trees
- Player camera
- Level tilesets
- Obstructions Tileset Layer
- Entering and exiting areas
- Npc setup
- character gameobject
- CharacterMode switch
- Download Ecosystem
- Player interaction controls
- Dialog UI setup
- Starting Dialog
- Multiple Lines of Dialog
- Dialog Script Text Files
- Script Files for Each Character
- Quest Scripts
- Dialog Commands
- Parse Fetchquests
- Inventory and items
- Complete Fetchquest
- NPC give items
- Health and Use Item
- Command Menu
- Command Menu Inventory
- Use Items on Characters
- Update UI After Using Item
- UI History and Closing Windows
- UI Key Navigation
- UI First Selected
- Drop Item from Inventory
Because the course is incomplete, there are some designs that were going to be polished and tightened up in later tutorials, but for the most part things are very solid.
There is no promise that I'll ever finish this course, but there is a VERY substantial starting point for making your own RPG in PlayMaker.
REQUIRES UNITY + PLAYMAKER LATEST VERSIONS
- Get Unity here
- Get PlayMaker here
- 2D assets, music, sound fx, etc not supplied-- BUT the course begins by showing you where you can find the assets used (linked below as well).
- Join the Discord here (playmaker-unity-help channel)
- More game dev stuff on the YouTube channel
OPTIONAL (highly recommended) assets used in course:
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